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### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or limitation you are having in your project
Godot makes use of [Embree](https:/…
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*Related to https://github.com/godotengine/godot/issues/56079.*
### Godot version
4.0.dev (489f11ee0)
### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 470.74)
### Issue descri…
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Really weird bug, but noticed on few projects which I've forked.
### Replication steps:
1. Fork this project: https://playcanvas.com/project/705931/overview/webxr-hands
2. Open Editor
**Issue:…
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Hi,
I am not much of a coder but for some reason, I keep seeing this error when I click "Build Lightmaps". I have enabled lightmapper for all the visible objects in the scene. I have one plane that…
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**Your Godot version:**
3.4.2
**Issue description:**
Documentation regarding building godot from source should be enhanced, specifically which modules can be safely omitted within the custom.py, …
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Hi! What is the license of the code? GPL/MIT/other?
Thanks!
nseam updated
3 months ago
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I dont get why some meshes give this error
```
line 843, in manage_build
Lightmapimage - bpy.data.images[img_name]
bpy_prop_collection[key]: key "mesh.name.here" not found
```
mesh.name.he…
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Hi,
Congratulations on the interesting work. I am wondering if there are plans in release the training images? It would also be great if you could be releasing the data generation pipeline. I feel …
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First, thanks for your tool, it's great :)
On the wiki instructions to install the OpenCV, this command installed the OpenCV but the lightmapper didn't identify it was there: **python.exe -m pip in…
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### Godot version
3.3.2.stable
### System information
Windows 10, GeForce GTX 950, Intel Core i3-6100, GLES3
### Issue description
BakedLightmap ignores ShaderMaterial and seemingly uses the defa…