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See the forum topic I created here: http://community.monogame.net/t/calling-draw-more-frequently-than-update/8328
I think it can be useful for many games if the Draw() method can be called more tha…
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Hello, I'm working on a 3d puzzle game involving blocks of different types. I'd like to setup a feature that generates a random puzzle based on predefined rules, naturally I found WFC. Most implementa…
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Seems to be not ready yet?
I am not 100% sure about the flow of your puzzle.
Is it: -> solve HoloCube -> get code for safe -> take out battery -> load battery -> put back?
- [ ] HoloCube not w…
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# **Description**
**Task:** [Improve and Implement special effects and sound effects (the part really needed) and integrate it into the game environment](https://github.com/UQdeco2800/2022-ext-studio…
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## What problem does this solve or what need does it fill?
Support same-state transitions out of the box for things like "restart game" or "reset UI". See https://github.com/bevyengine/bevy/issues/…
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In puzzle 217602007, there's a white eraser and a white sun. These are the only white symbols and the eraser is the only one, meaning the puzzle should have been impossible, since a white eraser alone…
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I want to find someone to learn GitHub and English together.
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The actions.json config file is a great start for handling the proliferation of controller systems. However, this leaves out hand-tracking, which is not simply another controller with buttons that co…
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Hi, I saw your [tweet](https://twitter.com/WhereAllBegins/status/1574559494633291795?s=20&t=S2R5si0K0FrI2l0zLMyTjw) about my Arabic language pack as posted on [Eternal Dream's Twitter](https://twitter…