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### Godot version
4.1.1 stable
### System information
Windows 10, amd rx 480 gpu
### Issue description
When I turn on the "Static Lightmaps" light baking mode on an imported model where some face…
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### Protein
In the ID mapper: If the user provides a valid UniprotKB Accession that is not in GlyGen he currently gets an error message that this is not a valid ID. Now, based on mapping files from U…
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I am not sure if this is a core issue or an extractor issue. However, the problem occurs in ExifToolMetadataExtraction::extractMetaData
The problem is that the property "color_space" is evaluated t…
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Right now we have 3 kinds of GLSL shader loading implementation (`r_lazyShaders`):
- 0: build all shaders at game start before reaching the main menu (old default):
it builds everything before d…
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I wrote some unit tests for my application but this mapping caused my test to fail. The message sent to FCM is in the correct mapping however.
https://github.com/firebase/firebase-admin-dotnet/blob…
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Normal Mapping Shadows (NMS)
http://enbdev.com/doc_normalmappingshadows.htm
Presentation:
http://enbdev.com/NormalMappingShadows.pdf
![nms](https://user-images.githubusercontent.com/814772/860…
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### What happened?
![Minecraft_ 1 20 1 - 单人游戏 2024_8_19 17_19_13](https://github.com/user-attachments/assets/2ee028c7-8acb-46b3-be43-0dd022cfd5ca)
![Minecraft_ 1 20 1 - 单人游戏 2024_8_19 17_20_49](http…
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Hi,
I'm encountering an issue while mapping some samples using STAR. The process begins normally and successfully maps the first sample, but then the subsequent samples are ignored. When I attempt to…
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## Description
Based on https://github.com/space-wizards/space-station-14/pull/23427
1. There is no console command to freely enter and exit mapping mode.
- Accordingly, you can't enable mappin…