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Hi,
first of all, great game! :)
I try to port the game in the browser. But I am running into an issue using an OpenGL translation library https://github.com/ptitSeb/gl4es/issues/472
Basicall…
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**What do you want to see?**
Finish porting the game's UI to Blazor, now that the proof of concept was successful.
**How would it help players?**
Better looking, easier to manage UI
**Alternat…
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运行
`brew -v install apple/apple/game-porting-toolkit`
时,提示:
`Error: apple/apple/game-porting-toolkit 1.0 did not build
Logs:
/Users/user/Library/Logs/Homebrew/game-porting-toolkit/04.m…
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---- Minecraft Crash Report ----
// Don't be sad, have a hug!
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**Describe the bug**
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 2024-10-20 07:11:25
Description: Initializing game
java.lang.RuntimeException: Could not …
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**Is your feature request related to a problem? Please describe:**
HTML5 builds are more likely than native platforms to have audio stuttering / glitches due to audio being processed in the main thre…
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Hello, I have successfully install gcenx prebuilt game-porting-toolkit. But when I start steam.exe, it has no window and shows the following errors.
So how can I fix this error?
jhljx updated
1 month ago
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This should provide an alternative solution to the "porting" pages which were available in the versions 2.x (by allowing the selection of another game directory as the installation source).
If more t…
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I'm investigating whether Godot (along with this extension) would be a good fit to migrate an existing Java game project too. I'm very impressed with what I've seen so far with both - getting started …
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In [src/server/save.c](https://github.com/NVIDIA/Q2RTX/blob/master/src/server/save.c), the save files are accessed through different ways:
- The `read_binary_file` and adjacent functions are going t…