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The SDL_Renderer vulkan backend fails on android if we go to the home screen and enter the app through the recents menu.
The error is the classic `SDL/RENDER: vkCreateSwapchainKHR(): VK_ERROR_NATIVE_…
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It would be huge if someone adds vulkan. this would be great
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### Launcher Version
1.1.7.4
### Device Information
Redmi note 11S, android 13, arm64
### Problem Description
I used the official latest release of the volcano mod and libraries respectively.
…
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I want to make a Rust rust runtime and base it off the Vulkan renderer. What is the current state of the renderer? Should I wait to port it?
Vulkan Rendererに基づいてRust単語でランタイムを作りたいんです。C++のVulkan Ren…
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### Tested versions
4.3 stable
### System information
Windows 11
### Issue description
Constant errors in console showing the following:
```
Godot Engine v4.3.stable.official.77dcf9…
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Now, the 'testffmpeg' uses vulkan decoder and renderes via vulkan.
But, I want to decode frame by 'nvdec' and render via vulkan.
Is it possible in SDL3 and SDL2?
'testffmpeg' is very good examp…
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### Describe the bug
I'm on `nixos-unstable-small` and upgraded today and found that sway start with `WLR_RENDERER=vulkan` only has blank and a cursor left on the screen, which is not in previous n…
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**System:**
- OS version: Ubuntu 22.04
- Python version (if applicable): Python 3.10
- SAPIEN version (pip freeze | grep sapien): 2.2.2
- Environment: Server with xvfb
**Describe the bug**
…
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**Describe the bug**
On Fedora 40 x86_64 with latest nvidia driver and egl-wayland from updates testing, attempting to start examples under wayland crashes regardless of the renderer or the SDL v…
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Currently, I've implemented the following classes in HatchitGraphics for the purpose of wrapping the functionality involved with setting up the following:
Vulkan Application Instance:
https://github.…