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Hi, there's new kid on the block, https://github.com/angered-ghandi/OpenAOE
It aims AOE1 and is written in Rust. Perhaps you could be nice and collaborate?
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INFO [py] Game version(s) detected: Age of Empires 2: The Conquerors; Age of Empires 2: The Age of Kings; Age of Empires 2: The Conquerors, Patch 1.0c
INFO [py] converting metadata
INFO [py] [0] palet…
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Maybe store it as key-value pairs in `~/.openage/keybindings`.
This file should have a config version on top once the format gets more sophisticated to perform/detect updates.
Ideally, the bindings …
TheJJ updated
8 years ago
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Error message as below:
``` shell
[ 0%] Building CXX object libopenage/CMakeFiles/libopenage.dir/game_control.cpp.o
In file included from /Users/dlab/Desktop/WTF/Git/openage/libopenage/game_control.…
ghost updated
8 years ago
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It gets installed to `$PREFIX/share/openage/CMakeLists.txt`
Probably needs to be excluded because the whole `assets` directory is marked for installation.
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Trying to build on Debian Stretch:
```
$ ./configure
_________________________________________
/ ./configure is a convenience script: it \
| creates the build directory, symlinks |
| it, and invok…
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When you use wine to detect the installation and are unable to enter a valid prefix you can't leave the loop. Or at least I didn't find how.
```
This does not appear to be a valid WINEPREFIX.
Enter a…
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Video: https://www.youtube.com/watch?v=TZEiBMJ3IiY (warning: flickering)
Running on Debian x86_64, compiled with g++ 6.1.
D8174 updated
8 years ago
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To reproduce :
Select Villagers
Ask to build something (I used Barracks)
Use Shift click to ask to build more of the building on the same spot
If you spam hard enough it should Segfault
Trace :
`…
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```
liam@liamacer ~/Software/openage (git)-[master] % ./run
INFO [py] No converted assets …