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Hey, you should support Oculus, HTC Vive and other VR headsets!
I would suggest using tapping into [project tango](https://www.google.com/atap/project-tango/) to generate necessary 3d data in realt…
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Hi, I can't seem to get NewtonVR to work.
I've tried installing it on Unity 2017.1.1f1 and 2018.10b11.
I've tried using the Oculus VR player and OpenVR without success.
[NewtonVR] Version : 1.4 Fou…
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**Is your feature request related to a problem? Please describe.**
With the release of Quest Pro, it makes working in the headset a whole lot more comfortable. I am trying to have a development workf…
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### Describe the bug?
When loading avatars from the previous version of the game, the User Finger Pose Source node disconnects from all but one source. This is true for all of my avatars.
I belie…
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## Error screen loading
![error](https://i.imgur.com/xJLoyiK.png)
## i use pc not vr headset the screen is not normal when I play in pc?
it show 3d loading but the normal loading for pc is 2d?
i…
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### Describe the bug?
Currently screen space reflections are not computed correctly in VR. Specifically, it seems possible that at least part of the calculation is being done from the midpoint betwe…
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Sorry for the inconvenience, I try to get into VR for long time now, but the topic seems so obscure.
Now I found your git and I have one PS Move controller laying around from past days, so if I want …
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There is brief white flickering on objects, walls and the floor when transitioning through areas in resident evil 2.
The flickering seems to be only in the left eye.
It looks like Z-fighting or a …
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##### Description:
On the Pixel 2 XL, the polyfill area for the eyes only takes up a smaller part of the screen, causing it to not appear correctly in VR headsets.
##### Additional Information:
…
hdunn updated
5 years ago
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### Describe the bug?
when starting neos via steam on linux (native build) it fails to start loading the engine
I am stuck looking at
this started after I successfully started neos, entered des…