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it shows error, failed to connect to all addresses.
a couple of months ago it works fine. until today i was about to run back the falken, i got this error, tried on multple pc still getting the sa…
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Hi,
### **Tested versions**
Reproducible in:
- Godot v4.2.1.stable.
- Debug Menu v1.2.0
### **System information**
Godot v4.2.1.stable - Windows 11 - v10.0.22631 Build 2263…
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**Your Godot version:**
4.0.1
**Issue description:**
The current tutorial on saving games only mentions JSON for serializing save data. I understand that generally, we want to discourage users f…
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### Tested versions
- Reproducible in 4.3.stable - Not reproducible in v4.2.1.stable
### System information
Godot v4.3.stable - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3050 …
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### Tested versions
4.3 stable
### System information
Godot v4.3.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 Ti (NVIDIA; 31.0.15.3623) - AMD Ryzen 7 270…
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### Tested versions
- Reproducible in: 4.3 stable Not reproducible in: 4.2.1 stable
### System information
Godot v4.2.1.stable - Windows 10.0.22621 - GLES3 (Compatibility) - AMD Radeon(TM) 610M (Ad…
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**Describe the bug**
- A blocky terrain is set up with a VoxelStreamRegionFiles pointing at a directory
- Some edits are made to the terrain
- `save_modified_blocks `is called, and the region fil…
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## Issue description
When running a Godot-based binary that's been packaged, a window will display, but with no content.
### Steps to reproduce
Export a Godot project into a fat binary using th…
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## The problem
**Describe the bug**
I get many errors each time I open the Godot editor:
> res://addons/dialogic/Editor/Events/Fields/field_vector2.gd:0 - Parse Error: Could not resolve class…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
The current solution to using code written in other languages, GDExtens…