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Hi, I can't find much info anywhere on how to set jumpers for using TMC2100 drivers (the stock ones on Artillery Sidewinder X1).
I've seen a few reddit comments say to have no jumpers anywhere, exc…
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About 80m
-meant to serve as a self propelled gun. (quick moving artillery)
-8 defense turrets (4 top 4 bottom)
-Vertical launching spinal mounted missiles (Berserkir line of ships)
![2020012…
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I am using a sub WebSocket protocol "v10.stomp", which requires send handshaking message on WebSocket Open status.
I am wondering, could I do this with artillery today? Maybe via a custom js scrip…
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This can be easily reproduced by having a turret and gap generator side by side. Then scouting the turret as an enemy and attack moving an artillery unit into shroud
Having explored map off may be …
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My test scenario is like:
1. Http POST request get a token
2. connet socket.io with the token
3. emit data to socket and get response
From the doc, I don't find how can achieve this, especially …
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```[tasklist]
### Desiderata
- [ ] Have someone read a draft
- [ ] Keywords/tags
- [ ] Title image
- [ ] Link preview excerpt
- [ ] Publish
- [ ] Blog blurbs
- [ ] Waggledance
- [ ] Tweet
- …
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Players on KotS have requested monster conversions.
New classes:
- [X] - Trick shot: Artillery with several special shots.
- [X] - Chaser: Soldier that chases shifting enemies.
- [X] - Dragon …
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### Problem Description
Crash;:
Die Mod Factory Planner (1.1.78) hat einen Fehler verursacht, der nicht behoben werden kann.
Bitte informiere den Autor der Mod über diesen Fehler.
Error while …
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**Describe the feature**
Some indicator that a t3 artillery is not firing due to E stall.
**Expected behavior**
According to @Garanas "this can be achieved using effects, that emit according to r…
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Hello everyone,
is there an overview somewhere in which the different bot AIs are compared? For example, the Brutal AI automatically receives resources every x seconds or the APCs are equipped direct…