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CRASH LOG:
```
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Disassembly/Source code
----------------------------------------
Crash location located at 0x58452817: jampgamex86.dll::cJSON_GetObje…
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![captura de pantalla 2014-05-26 a la s 23 05 16](https://cloud.githubusercontent.com/assets/5703696/3087058/c2d542aa-e54b-11e3-977e-b23b9286d97d.png)
It is OpenJO running on OSX. I didn't find anoth…
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This happens on the mouse part of the second map kejim_base while going through the tunnel. If you noclip as kyle through (and even spamming toggle of it while in the tunnel area) it doesn't trigger.…
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possible to use glsl shaders instead q3 shaders?
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1. Вuring loading text is not displayed
2. After loading.. error
http://prntscr.com/2vxsn9
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The in-game menus seem to be affected by the mod, however, the actual gameplay is not. Furthermore, the JA++ menus are distorted.
ghost updated
10 years ago
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I'm sure this is a bug because with OpenJK (JK2), it works fine with the same pk3's.
D8174 updated
10 years ago
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As in the title, whenever running with cl_renderer rd-rend2 the game will crash on map load as soon as the game hits the loading screen after entering the devmap command. Attempted with clean base and…
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Was removed in OpenJK API merge
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if you set Keycatcher to KEYCATCH_MESSAGE and join game - crash :( without crashlog