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**Describe the project you are working on:**
Sprite Editor
**Describe the problem or limitation you are having in your project:**
Not related to the issue
**Describe the feature / enhancement …
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Show stuff like ground source heat-pumps, tanks, batteries, etc. also in 3D, even if they don't necessarily need a 3d representaiton for any simulations (unlike solar panels). This might be a good ide…
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*Issue migrated from trac ticket # 1316*
**component:** core | **priority:** major
#### 2016-09-20 08:21:48: antoine created the issue
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> For VR, etc..
>
> This is likely to be tied to how eac…
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Hello, I can't seem to find an answer, is there a way to implement wasm rendering capabilities with simobjects? I know we can use it for user aircraft's panels, but how about simobjects or scenery 3d …
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**Build Scans:**
- [elasticsearch-periodic-platform-support #3920 / amazonlinux-2023_platform-support-aws](https://gradle-enterprise.elastic.co/s/5rd4jvjtuzepy)
- [elasticsearch-pull-request #29439 / …
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**Build Scans:**
- [elasticsearch-periodic-platform-support #3920 / amazonlinux-2023_platform-support-aws](https://gradle-enterprise.elastic.co/s/5rd4jvjtuzepy)
- [elasticsearch-pull-request #29439 / …
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Charlie, as of the Frontier update, the Large "Glass Panel Window" objects are now being displayed bowing inwards within the Gameplay, where as the Blender objects are displayed bowing outwards, needs…
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I'd be willing to invest some time to make the 3d cockpit a bit more "beautiful", especially trying to make the panels look less "2d" while trying to keep the vertice number low (although it seems to …
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I tried importing a character model from Sonic Robo Blast 2 (which also uses MD3 models) and then exporting it immediately, and it was all garbled. I looked at the files in a hex editor, and I suspect…
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**Note**: *I opened this proposal for everybody to bikeshed on it as much as they want. Big changes are unlikely to happen before 4.1 anyway, so there is plenty of time to decide on things.*
### De…
reduz updated
2 months ago