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While running pickle_threed_fucture_dataset.py file, the hardcoded path not is found
file: scene_synthesis/datasets/utils.py
`pickle.dump(scenes, open("/cluster/balrog/jtang/3d_front_processed/t…
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# Game summary
- Game name: Danganronpa 2: Goodbye Despair
- Game serial: PCSB00514
- Game version: 01.00
# Vita3K summary
- Version: v0.1
- Build number: 1236
- Commit hash: https://github.c…
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### Describe the project you are working on
Large Terrains, From Blender, Loaded as obj
### Describe the problem or limitation you are having in your project
obj have no auto Mesh Lod, and for Larg…
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Based upon 650 scenes from ScanNet, we provide a dataset centered around 6.8k unique situations, along with 20.4k descriptions and 33.4k diverse reasoning questions for these situations. These questio…
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### Tested versions
not version-dependent
### System information
not system-dependent
### Issue description
It is often difficult to see collisionshapes in the editor (3d scenes). There doesn't …
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Congratulations on the [grant](https://twitter.com/m_schuetz/status/1729890672474210321), @m-schuetz!
There's a new computer graphics technique called [3D Gaussian Splatting](https://repo-sam.inria…
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1.TexturePose: Supervising Human Mesh Estimation with Texture Consistency(2019)
Texture map (texel): A corresponding UVmap un-warps the template surface onto an image, A, which is the texture map
co…
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**Is your feature request related to a problem? Please describe:**
With only convex shapes available for physics tests, games made in Defold are limited in their ability to utilize physics collisions…
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Hi! Thanks for the code and paper. I noticed that transient objects are not included in the rendered images. How can I set it up to include transient objects, such as showing people in the images?
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**Your Godot version:**
`4.3`
**Issue description:**
Just trying to learn `GoDot`, I land on this page. I am reading:
````
In Godot, a game is a tree of nodes that you group together into scenes
…