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```
Product version and Operating System used:
BrawlBox v0.63d
Steps taken to produce problem:
1.Trying to learn how to start modding, downloaded file form smashboards
and unzipped it with winzip.
2.…
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I've noticed BrawlBox seems to be gearing up for an update, and I think it may be a good idea to merge in the updater improvements I've made in BrawlCrate before the next release. I can make a merge r…
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While i was translating Rhythm Heaven Fever to Russian i had an issue.
Textures **loaded once,** and didnt do it after.
Animation works fine. I had all TPL's that programm asks for, but i cant add …
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```
FEATURE REQUEST. PLEASE CONSIDER!
IN the Mario Kart Modifier, SZS mod, you can edit the vertex's of models
without having to hex them. Like you preview them and just drag. Could you
take a look…
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Ran Ikarus in debug mode and upon loading moveset file, it would often complain about a null reference at line 381 of Event.cs. Adding `if (parameter == null) continue;` to ignore it allows the file t…
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Background: The model attached below has too many nodes and can crash at the result screen when being used. I reduced the nodes by altering the WeightPrecision but this caused the model's face to look…
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For some reason v4 PAT0 files cannot save properly. When multiple entries are present, all subsequent entries revert to the original version. This is not game-specific and is rather a problem with Bra…
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BrawlBox seems to screw up high poly/complex models because of float precision. This is actually a .NET problem, with the System.IO ReadSingle/WriteSingle function which does not flip the exponent cor…
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I animated a stage lighting for my Delfino Plaza Omega version and it was animated differently.
[Stage Lighting.zip](https://github.com/libertyernie/brawltools/files/560827/Stage.Lighting.zip)