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getting a error
:display:gsg:dxgsg9(error): Tried to load GLSL shader, but GLSL shaders not supported by Direct3D 9.
I have directx 12
ram 6gb
intel hd 3000
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### ## I can use DirectX 12 to write to a D3D11Image on a number of Windows 10 machines using a D3D11On12CreateDevice dx11 device.
{
..
IUnknown *pUnk = (IUnknown*)pResource;
IDXGIResource * pDX…
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### Operating System
- [X] Windows
- [ ] macOS
- [ ] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
- [ ] PlayStation 5
- [X] Xbox
- [ ] Web Browsers
### What featur…
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I have a shader source file `.hlsl`, but I failed to compile on SHADERed.
I guess it's probably because SHADERed doesn't support the Shader Model 6.0+ of DirectX 12.
So I was wondering how to make t…
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Hi,
I’m making a new project and I’m planning to use modules. I found this project a pretty nice starting point for DirectX 12 applications, but I also found that there are some difficulties in usi…
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DirectX 12, like Metal (#4), uses LLVM bitcode as its low-level representation which is actually quite well documented ([DXIL](https://github.com/microsoft/DirectXShaderCompiler/blob/master/docs/DXIL.…
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The steps to reproduce the bug are as follows:
1. Simply install Windows app
2. Launch it
App will be crashed with error "_The procedure entry point CreateDXGIFactory2 could not be located in t…
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Hi,
I am using directml through onnxruntime and my platform has multiple directx 12 supported devices. Is there a recommended way to enumerate and select specific devices through python APIs?
Th…
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### Is there an existing issue for this problem?
- [X] I have searched the existing issues
### OrcaSlicer Version
2.0.0
### Operating System (OS)
Windows
### OS Version
Windows 11 Home Build 22…
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Blackscreen when I load a game playstation1 with core Bettle PSX HW 0.9.44.1 5359198
My pc run :
OS :Windows 10 Pro 64-bit (10.0, Build 17763) (17763.rs5_release.180914-1434)
Proc : AMD Ryzen 5 …