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The over-the-shoulder camera controls currently in use are clunky, and likely won't have widespread appeal.
Look into an isometric camera, and create a simple example level.
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Isometric-renders mod is indeed very useful. I am a Redstone player, and I like to use it to render my machines. However, I find that using an orthographic camera to render machines can sometimes look…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
I use TechDraw to convert large 3D files into 2D isometric views. I started the proc…
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The game crashes when trying to start the game
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Thanks for the great work. I am trying dev an isometric game. Does it support isometric tilemap?
kuyum updated
7 months ago
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Using Diagonal (camera/view) restores the last manually rotated view.
I miss the ability to quickly go to isometric view (CTRL+0 in OpenSCAD). Would it be possible to implement?
http://coffeescad.net…
korpx updated
10 years ago
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Hello, I have everything up and running properly and all works well. However I noticed that when moving the view around the map because its isometric and therefore at a different angle then things tha…
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There is another fantastic Module called Grape Juice Isometric. It adds a lot of fantastic features, that unfortunately slow down scene creation, which is where Scene Tiler could help with creating pr…
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Rygal is awesome in making ordinary 2D games, but isometric games are awesome too. So why not make Rygal support these games?
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I've been looking into adapting phaser-tiled to support isometric tiles. I've hacked in some changes which have been working so far. I was looking into doing it using Phaser's implementation but the…