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A few weeks ago I did profile MoveIt's compile-time, posting it here for discussion and if anyone is interested, hopefully, we come out with ideas to decrease the compile-time
#### Tools used
- ht…
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Hi,
I've been trying to use the inverse() method from the ur_kinematics package and had some issues figuring out why the IK wasn't working properly for the UR5. I followed recommendations made by …
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Hi,
I am trying to use uom quantities in a generic context. More specifically, I am trying to use mathematical functions such as abs, ceil, floor, signum, etc on these generic quantities.
I have…
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Hello and Thank you,
i tested your library today with a KUKA FRI Connection. It works ofc, but using the given model file from rl-examples i cant get the correct Transformation of the end effector …
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# 15 Comment & Feedback · GitBook
[https://docs.elephantrobotics.com/docs/gitbook-en/15-Comment/15-Comment.html](https://docs.elephantrobotics.com/docs/gitbook-en/15-Comment/15-Comment.html)
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While adding some tests to my library I came across strange behaviors of the function `Robot::forwardKinematics`. So I added tests #26 to frankx. The first test simply checks if `Robot::forwardKinema…
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I would like to process real-time updated trc file data by inverse kinematics analysis, however, it takes too long to start ik_tool.run every time, and I would like to know if there are other inverse …
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## Features
- [x] Timeline editing, with keyframes:
Classic timeline editing with keyframes and curves.
- [x] Live preview without affecting the original
In the animation editor, you can s…
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Hi, I noticed the recent addition of more kinematics. Therefore this might be a good moment to merge my [scara kinematics](https://github.com/JelmerV/core). This is tested and works nicely. However, I…
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It is possible to speedup simulation by pre-compiling computationally intensive loops. For C++ core, the main bottlenecks are related to the contact solver, namely the decomposition of the mass matrix…