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Hi! could you add a simple CRT shader for example one like "crt-consumer.glslp" from retroarch? That would be so cool!
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Like the title suggest it's pretty easy to reproduce it with shaders but this issue does also occur without the shaders after some time
Log: https://mclo.gs/FAGSe3T
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### Tested versions
Reproducible in v4.3.dev.custom_build [a7b860250]
Not reproducible in v4.3.dev.custom_build [02488108a]
Not reproducible in v4.3.dev5
### System information
Godot v4.…
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Using shaders will hide firearms, making them invisible in first person and third person.
Using shader: ComplementaryReimagined_r5.1.1
Mod version: flansmod-1.20.1-0.2.147
Modpack: createloveandwar…
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### Bug Description
Noticed this bug when using Iris/Oculus shaders when in Orbit. Everything below the horizon just fades in to gray and you can't see the planet below.
![image](https://github.co…
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## Bug Description
When I use a shader that does not use clouds or change the sky, when using FSB the sky turns completely white, however, this does not happen when night falls, at night it looks c…
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### Describe the bug?
Only PBS_Triplanar_Metallic and PBS_Metallic sample ambient occlusion from the green channel, all the other variants sample it from the red channel instead.
### To Reproduc…
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### Describe the project you are working on
A 3D project with heavy use of screen space effects
### Describe the problem or limitation you are having in your project
I am unable to get an uns…
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### Bug Description
The most recent `main` branch can no longer be configured for Xcode (i.e. with `cmake -G Xcode ...`):
```
CMake Error in res/shaders/CMakeLists.txt:
The custom command ge…
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### Describe the bug?
Some Filters (Refraction and Blur from my experience) are forgetting their Values on World start or messing with some other Values.
after changing the Values to something els…