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There is a difference between the vanilla and shaders sun position: http://i.imgur.com/veLH6D2.png
Shaderpacks SEUS 10.1 Ultra and Continuum 1.1.5 Ultra.
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### Godot version
4.0.1.stable.arch_linux
### System information
Arch Linux x86_64
### Issue description
Setting the `sky_rotation` property of a `Sky` to a nonzero rotation changes the…
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> RiboseQC_analysis(annotation_file='Mus_musculus.GRCm38.93.gtf_Rannot',
+ bam_files= "test/M12RPF-JC_A1-RPI37.rmRep.rmDup.sorted.bam",
+ write_tmp_files=F,readle…
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When loading a state file, the 'dragRotation' property is reset.
steps to reproduce:
1. add any image layer
2. drag the sun and rotate it into any non-default position
3. save the state
4. load…
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Some NPCs and sometimes even the main character are moved a bit to the left in OpenGL mode (in any resolution, even x1)
Software:
![Golden Sun (Spain) mGBA Software mode](https://user-images.githu…
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### Description
```
var options = {
chart: {
height: 300,
type: 'candlestick'
},
tooltip: {
enabled: true
},
yaxis: {
show: true,
toolti…
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**Is your feature request related to a problem? Please describe.**
When we click on any star or the Sun, we have its visual brightness in magnitude.
Noticed, that this magnitude is computed even …
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Hi, I' m trying to create the sun in space (as a light emitting object if it's feasible) with a light source as physically accurate as possible.
I was wondering if someone has any recommendations o…
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### What problem does this feature solve?
option = {
xAxis: {
type: 'category',
data: ['Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat', 'Sun']
},
yAxis: {
type: 'value'
},
seri…
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### Actual Behaviour
Currently, when searching for eclipses, I see frequent calls of
```
core->setJD(jd);
core->update(0);
```
This triggers a computation of the whole SolarSystem, but later …