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This would be nice if it used custom resources to define blocks, biomes, and terrain.
Right now it looks like it hard codes logic in gdscript.
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### Description
When in (cycling) navigation mode, the orientation of the position icon gets stuck to a random angle (blue arrow in the following screenshots taken while moving):
![image](https://…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Setup URP project
2. Install Nature Renderer 2022 and Nature Shade…
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### Describe the bug
Based on code documentation along with code in https://github.com/cataclysmbnteam/Cataclysm-BN/blob/main/src/condition.cpp#L383 which I presume is supposed to accept overmap terr…
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The Terrain Profile Chart is an update to the view at the bottom of the Plan View accessed by clicking the "T" button if you have it hidden. The current state of this new feature is that it will take …
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Talked to ChatGPT about iterating on NEW HEAT for [Google Photorealistic Maps hackathon](https://google3dmaps.devpost.com/?utm_source=gamma&utm_medium=email&utm_campaign=GMP-global-Maps-email-of-GMP-g…
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Replace atmosphere -> fire wind interpolation by mass-consistent approximation following the terrain.
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**Required Skills:** C++
**Difficulty:** Medium
Our current model of the flow field pathfinder doesn't account for *temporary* changes of the cost grid, e.g. a building being placed on terrain. …
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I had an ancient branch where I worked on this a year ago, I have no clue where it went.
Noteable changes I had:
- have every subentry be a bullet point
- have ANY / OR be a green
- have ALL / A…
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Dear Author,
I would appreciate if you could sort the following questions for me:
(1) May I know what type of or file extension is the terrain DTM? I have read the data folder you shared but sti…