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### Godot version
v4.1.beta
### System information
Linux
### Issue description
When a TileMap is inside a subviewport it cannot be edited. The editor still appears and you can draw tiles into the…
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### Describe the project you are working on
I'm making a Mario-esque platformer with question blocks. The way I have these blocks set up, I've exported a string variable that tells the block what i…
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### Describe the project you are working on
2D Isometric Fungi City builder - Mycelium Guardians
### Describe the problem or limitation you are having in your project
I need to align some scenes on…
2fd5 updated
9 months ago
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The ability to set the Tilemap:
width
height
texture
tilewidth
tileheight
spacingx
spacingy
marginx
marginy
displaywidth
displayheight
Parameters AFTER the tilemap has been created would make specia…
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Hello guys!
Im using this repo for building a Terraria like game.
My map is made by chunk of tiles. Each chunk is 64x64 tiles and have two tilemaps, one for the background and another one with the c…
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**Describe the bug**
v.1.0.0.0, the last 'stable build'
**To reproduce**
Steps to reproduce the behavior:
1.Select the eraser tool in the tile map editor
2.Move the cursor into the tilemap win…
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### Godot version
Godot Engine v4.0.rc6.official.0cd148313
### System information
Windows 11 Home 10.0.22621 Build 22621
### Issue description
I was setting up a TileMap/TileSet when…
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マップをもっとでかくしよう!
スクロールできる感じで
コアを中心として
上下左右に等間隔に広がる感じで
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### Summary
Accidentally painting a few tiles more than intended happens a lot. It would be awesome if that could be fixed without undoing everything and without one or multiple palette selections:…
ilexp updated
4 years ago
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**Godot version:**
3.2.1 on Windows 10, 64-bit Standard Build
**OS/device including version:**
Windows 10 Build 2004
**Issue description:**
Texture added to a Tilemap after saving a project…
ghost updated
4 years ago