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Day of Defeat 1.3 - goldsource engine - The game is calculating different wall penetration values depending on if the user is playing on a local, windows, or linux based server. The video below shows …
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**Environment information**
Xash3D engine version: latest GIT code
HLDSK version: latest GIT code
Operating System: GNU/Linux 64bit (Debian testing)
System architecture: amd64
Graphics system:…
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Nowadays people have a lot of unused laptops with powerful CPUs (much powerful than any Paspberry Pi and/or Radxa). It would be great to have running ruby GS on such hardware.
Another usecase is game…
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### Describe the bug
1. If you won the last match, Ikemen still shows winner's quote
2. Game Over show twice at the end of the game.
### To Reproduce
Play the arcade mode till the end.
### Expect…
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### Describe the bug
Me and My friend were testing the 3d stages on the Ikemen go 8-19-2024 on my end of the Gaming PC its show the 3d Stages with the characters.
![ikemen003](https://github.co…
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# Compatibility Report
- Name of the game with compatibility issues: Palworld, The Finals
- Steam AppID of the game:1623730
## System Information
- GPU:
- Video driver version:
- Kernel vers…
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(This is a lot so apologies in advance.)
App Version: 0.9.13 ARM64 NEON-A64 (LLVM-Clang v13.1.6)
Operating System: macOS v14.2.1 (23C71)
Model Identifier: MacBookPro17,1
ROM Name: ALL
ROM Seri…
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### Tested versions
- Reproducible in v4.3.stable.official.77dcf97d8 and v4.4 dev 3
### System information
Windows, Intel 4600 graphics
### Issue description
When opening an existing pr…
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# Compatibility Report
- Name of the game with compatibility issues: 東方聖戦影 ~ Forlorn Souls of Wicked Past Demo
- Steam AppID of the game: 3138390
## System Information
- GPU: NVIDIA GeForce RTX …
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Being able to pause pre-rendered cutscenes would be nice, especially if in-engine cutscenes are going to be replaced with the HD pre-rendered ones.
Currently, pressing start during a pre-rendered c…