-
# Compatibility Report
- Name of the game with compatibility issues: Deathloop
- Steam AppID of the game: 1252330
## System Information
- GPU: GTX 2070S
- Driver/LLVM version: nvidia 470.63.01-…
-
### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [ ] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver-up…
-
```kotlin
import androidx.compose.ui.window.Window
import androidx.compose.ui.window.application
fun main() = application {
Window(::exitApplication, transparent = true, undecorated = true) …
-
### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver…
-
### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver-up…
-
Currently on Dx12/Dx11 and probably others when the game's window is changed the overlay size stays the same and doesn't update.
This is (to my knowledge) the part which invokes the `OveralyHookReady…
-
### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver-up…
-
### Application [Required]
Arc Control
### Processor / Processor Number [Required]
Ryzen 3700X
### Graphic Card [Required]
A770 16GB
### Rendering API [Required]
- [ ] Vulkan
- [ ] OpenGL
- [X]…
-
### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver-up…
-
### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver-up…