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Windows 10 64-Bit, Radeon Pro Duo, GTX 980, 5820k, 32gb ram
* Blender version: 2.79
* LuxCore version: 2.0 Alpha 7
```
File "C:\Users\thisismyusername\AppData\Roaming\Blender Foundation\Blende…
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git: ac5e7133230e12c5019cba2a8ca21788e6b1852b
OS: Windows x64
Perl: Citrus Perl 5.14.2 x64 - WxWidgets 2.9.3
Alt Perl: Citrus Perl 5.14.2 x86 - WxWidgets 2.9.3
Alt Perl 2: Citrus Perl 5.16.3 x86 - W…
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the code in function dtNavMeshQuery::findRandomPoint :
```c++
// Randomly pick one tile. Assume that all tiles cover roughly the same area.
const dtMeshTile* tile = 0;
float tsum = 0.0f;
for …
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Could we get upload to importer non grayed out? that'll allow to fine tune the lodgroup regions and fuse them back in the asset
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![actrees](https://user-images.githubusercontent.com/28168454/37030536-25d3703c-20f0-11e8-9e73-005a186c7282.png)
Model extracted from Animal Crossing New Leaf.
Model looks fine in SPICA but when e…
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Hi, very cool and useful project, I am integrating it into my 3d modeling software.
I found maybe a bug when I am testing. it crashes on this assert sometimes,
https://github.com/ands/lightmappe…
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Firstly, nice work as for the first release.
While others are talking about Simplygon and InstaLOD, I noticed that there is also provided here the Simulated Mesh Simplifier. This one, different fro…
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I posted this question on stackoverflow a few days ago and didn't get any replies in regards to Three.js so I am going to assume that this feature isn't implemented yet.
http://stackoverflow.com/ques…
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in hierarchy added a lodgroup with 3 lods to a cliff
reimported the cliff asset
in hierarchy added another lodgroup with 3 lods to a house
reimported the house
now simplygon keeps spawning jobs
h…
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Hi,
My name is **Vikas Thamizharasan** and I have been selected to work with ViSP on this project.
Here is a link to my [Proposal](https://docs.google.com/document/d/1duq67mYs2-62eQLmg_OPNgahRIaNFD…