issues
search
Unity-Technologies
/
AutoLOD
Automatic LOD generation + scene optimization
https://blogs.unity3d.com/2018/01/12/unity-labs-autolod-experimenting-with-automatic-performance-improvements/
Other
1.8k
stars
212
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
nukes LOD0 mesh on prefab save
#99
laurentopia
opened
4 months ago
0
Unity 2023 PackageStatus replaced by PackageSource
#98
wilssola
opened
6 months ago
1
autoLOD is aids
#97
notChocoMilk
closed
7 months ago
3
Set "false" by default for Generate on import
#96
StCost
closed
7 months ago
1
Fix slow startup performance by using TypeCache
#95
StCost
closed
7 months ago
1
Blend shape weight must be greater than previous frame weight
#94
1stMan000
closed
11 months ago
2
The "Options" is Disabled?
#93
krsmga
opened
11 months ago
1
After Unity upgrade it broke all prefabs
#92
kenorb
opened
1 year ago
0
CS0618: [PreferenceItem] is obsolete (AutoLOD.cs)
#91
lazlo-bonin
opened
1 year ago
0
Slow startup performance can be improved with TypeCache
#90
lazlo-bonin
opened
1 year ago
0
Update AutoLOD.cs
#89
kgdev
opened
1 year ago
2
Disable "Generate on Import" by default
#88
madc0der
opened
2 years ago
1
Fixed AssetDatabase.Start/StopAssetEditing
#87
sollaholla
closed
7 months ago
0
SimplygonMeshSimplifier generate error!
#86
STL1024
closed
2 years ago
2
AutoLOD breaks the asset importer when creating a scene via C#
#85
neitron
closed
2 years ago
7
Automatically generated LODs don't seem to work for more than one user.
#84
chrispewebb
opened
2 years ago
11
Any way to disable all the automatic stuff?
#83
Wolfos
closed
2 years ago
0
Simplygon9
#82
amirebrahimi
closed
3 years ago
0
Add support for Simplygon 9
#81
amirebrahimi
closed
3 years ago
0
Lightmaps
#80
Ciulama
closed
3 years ago
1
Is AutoLOD still a thing? Is there a Unity registry to use in the Package Manager?
#79
crdmrn
closed
3 years ago
3
Fade options do not seem to work.
#78
HugoCortell
closed
3 years ago
2
LODData doesn't consistently serialize Mesh data
#77
jhaverkost
closed
2 years ago
4
Instructions missing / doesn't work
#76
Tymski
closed
3 years ago
2
Package
#75
amirebrahimi
closed
4 years ago
0
Package
#74
redwyre
closed
4 years ago
4
When creating LODs for prefab, create LODs asset next to mesh
#73
redwyre
closed
3 years ago
1
Is there any per-LOD settings?
#72
redwyre
closed
3 years ago
4
Any chance of getting official support now that Unreal has shown off it's AutoLOD?
#71
redwyre
opened
4 years ago
6
No IMeshSimpifiers found!
#70
chessCXK
closed
4 years ago
3
No mesh simplifier found in setting when importing project
#69
ifra1000
closed
4 years ago
4
Package Manager support
#68
demonixis
closed
4 years ago
2
Large model indexing
#67
msellens
closed
4 years ago
0
No Mesh simplifier Found
#66
Gui205
closed
4 years ago
1
Principle of work of HLOD
#65
JohnnyDrive1
closed
3 years ago
16
Editor stops responding after Saving scene
#64
JohnnyDrive1
closed
4 years ago
10
AutoLOD setup problem
#63
JohnnyDrive1
closed
4 years ago
12
Try using MeshData
#62
amirebrahimi
opened
4 years ago
0
Limited Information
#61
lijualivenow
closed
4 years ago
2
Editor button conflicts with Pro Grids
#60
amarillosebas
closed
4 years ago
2
NullReferenceException: Object reference not set to an instance of an object
#59
diybl
closed
4 years ago
2
Clarification needed: AutoLOD vs. UnityMeshSimplifier
#58
hybridherbst
closed
4 years ago
3
Ignore invalid scenes
#57
marwie
closed
4 years ago
2
Failing to add LoD in basic scene when inputting to LoD Volume script
#56
murphysurveys
closed
4 years ago
2
AutoLOD generated mesh smoothing, how to disable?
#55
DevAkseli
closed
4 years ago
2
Wrong normals
#54
Spy-Shifty
closed
5 years ago
3
Memory Leak Errors: Possible Extension of Issue #49
#53
ghost
closed
5 years ago
2
Assembly has reference to non-existent assembly 'UnityMeshSimplifier'
#52
abosaqer
closed
5 years ago
1
SceneLOD and Multiple Scenes
#51
Beowulfe222
closed
4 years ago
1
Unusable output
#50
hybridherbst
closed
4 years ago
5
Next