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- Need to auto place tiles
- Snap collection of other scenes to the current scene
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### Tested versions
4.1.4.rc
### System information
Manjaro Linux, Intel i5, NVIDIA GeForce GTX 1060 3GB, Vulkan
### Issue description
I get this error when I try to compile Android template.
`s…
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### Godot version
v4.0.stable.official [92bee43ad]
### System information
Windows 10
### Issue description
Trying to use the GridMap in Godot 4. The hotkeys Q and E which raise and lower the flo…
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### Godot version
v4.0.3.stable.official [5222a99f5]
### System information
Mac (Compat mode)
### Issue description
When drawing imported meshes in a gridmap the shading is very strange.
…
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### Godot version
4.0 beta 14
### System information
Windows 10
### Issue description
The hotkeys to change floor in gridmap don't work as they are also used by the select mode and rota…
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**pi@pi-virtual-machine:~/iridescence/build$ make -j$(nproc)**
Scanning dependencies of target gl_imgui
[ 1%] Building CXX object CMakeFiles/gl_imgui.dir/thirdparty/imgui/imgui.cpp.o
[ 4%] Buildi…
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### Godot version
4.0.2.stable
### System information
Arch Linux, AMD 3900X, AMD Radeon RX 570
### Issue description
I have created a mesh scene called "cube" with nodes as follows:
- StaticBo…
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Add rasterization option, for exporting to PDF with reasonable filesize.
```
if rasterized is True and contourf is False:
plot_kw.setdefault('rasterized',True)
```
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Instead of using lat / lon like gridmap, would use dim station (with coords lat & lon) to plot points whose color would be linked to a colorbar
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### Godot version
4.0.3.stable
### System information
Windows 10 22H2 - Godot 4.0.3.stable, installed using Scoop - Compatibility backend (launched with --rendering-driver opengl3) - Dedicated low-…