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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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The game export, when exporting with godot, needs some more libraries for the text handling/saving. The original files are saved in the 1252 Windows encoding. This encoding needs the I18N.dll and I18N…
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**Your Godot version:** This documentation was used in 4.1 and 4.2
**Issue description:** I'm a volunteer at Helsinki city's youth organization called [GameDev Club](https://nuorten.hel.fi/en/thing…
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## Describe your issues here
I'm using godot engine to make my commercial game. I hope to use godot's logo for the Boot Splash.
I hope to use your logo to create a Boot Splash. I would be very gra…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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### Tested versions
- Reproducible in: 4.3 stable Not reproducible in: 4.2.1 stable
### System information
Godot v4.2.1.stable - Windows 10.0.22621 - GLES3 (Compatibility) - AMD Radeon(TM) 610M (Ad…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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**Is your feature request related to a problem? Please describe.**
I'm making a game with lots of different queries, this makes it difficult to have verbosity on (if I'm not developing a specific que…
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![msedge_vpO5VpX6Qt](https://github.com/stuarta0/godot-cesium/assets/49812372/5307d7e5-c797-4af4-a10f-b01d29cb9f39)
https://youtu.be/LQ4oa8ZQp0g?list=PLFdndNkL5ZR2D72PR6TgRRIJLbNpCbqTY
https:/…
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Looks like lots of files are reimported. Do you have similar `git status` results? I thought we could ignore all .import but #7 ignore example shows none.
```zsh
git status
On branch 4.x
Your br…