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For animations made using the vector layer, it would be convenient to add an option to export them in SVG format. It has the following advantages:
- It is an open standard for vector graphics
- OpenTo…
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I have downloaded some poses and the plugin has a load pose section, but I can't figure out what exactly I have to do.
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Now, I have a problem that I have added a `control compose_scene.fish_school_chance=1.0` in command line. But there is no fishes in generated scene.
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Hello everyone
I run freemocap successfully, but when exporting to blender it shows "Blender file does not exist! Did something go wrong in the `export_to_blender` call above?."
I have run "Process …
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### Tested versions
Godot4.2
### System information
Windows10-Godot4.2
### Issue description
Hi, I am using godot4.2 and I am facing this problem is that my character cant rotate when …
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Hi,
I think this is a bug.
I explain you all the process:
1) I realized a character in Reallusione Character Creator 4, customizing armature and exporting it for Blender;
2) Materials are 2: one f…
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I can not learn to use Godot. I have a bit of programming experience, but probably not enough. I'm just not a code person. And I want to create games.
I know there is a visual script. But it is just …
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In the "Rig IK R15 1.0 Remake" version head bone of the rig is not rotating at all. Always remains upright. You cannot change its rotation unless you change the constraints under head bone. Using blen…
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The problem is that the FBX imported Mixamo rig is using different bone names than expected.
When snapping a MPFB2 rig to a Mixamo rig an error is produced: "mixamorig:Hips bone not found in source…
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### Describe the project you are working on
I am working on GLTF support in Godot.
### Describe the problem or limitation you are having in your project
Many people use OBJ files in Godot because t…