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### Component
Other (please describe)
### Describe the feature you would like
## Problem
Right now, Foundry provides a wide coverage for Web3 ecosystem, but it comes with a few nuances:
- Some …
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- OS: Windows
- Browser: Foundry App, OperaGX
- Module version: 1.7.2
- Foundry version: 11.315
- Gaming system & version: dnd5e
- Any other modules enabled: yes
When using FXmaster t…
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### Issue checklist
- [X] This is a **bug** in Foundry DevTools and not a bug in another project. It is also not an enhancement/feature request
- [X] I searched through the GitHub issues and this iss…
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### Stratos Version
4.4.0
### Frontend Deployment type
* [ ] Cloud Foundry Application (cf push)
* [x] Kubernetes, using a helm chart
* [ ] Docker, single container deploying all compon…
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Clicking on the tool does nothing. Console outputs the following:
foundry.js:655 Error: An error occurred while rendering MobAttackDialog 145. weaponData.system.damage.parts is not iterable
[Detecte…
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The item "Emeraldite Shards" from the mod "Oh the Biomes You'll Go" when melted into its molten emerald counterpart has 5 extra mb of fluid granted to it.
Emeraldite shards are able to be crafted n…
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### What happened?
```ts
export class SessionSheet extends VueApplicationMixin(DocumentSheetV2) {
...
}
DocumentSheetConfig.registerSheet(JournalEntryPage, moduleJson.id, SessionSheet, {
t…
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Currently in v12, Quench gets depreciation warnings for using `globalThis.mergeObject`:
```
Error: You are accessing globalThis.mergeObject which must now be accessed via foundry.utils.mergeObject…
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The title is pretty self-explanatory.
While the option displays correctly in V12 when you select "Also fade", the additional behaviour is unfortunately not applied.
### Log
```
Foundry VTT |…
Xain3 updated
1 month ago
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From https://discord.com/channels/228546929494065152/788878698349723669/1302458969897566298
```
Players get "User lacks permission to update ActiveEffect" error message when mooks status changes i…