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same as topic
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Recently, LxXzit did a small research and he has found that in Vanilla SMBX 1.3, NPCs having a safe zone which allows stomp them safer in a condition to not touching a side lower than 10 pixels (I gue…
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Great project.
I noticed that You are using absolute paths in certain places and relative in others. I think it should be relative everywhere.
This is a list of absolute paths in files:
index.html …
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I'm using the following code in my terminal:
python train.py --action-space complex --environment SuperMarioBros-1-1-v0 --transfer
using the SuperMarioBros-1-1-v0.dat file provided by you in the…
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![image](https://user-images.githubusercontent.com/48730089/56266816-fd77d180-60a1-11e9-9d68-5bcc0c23d1b6.png)
A big problem with the lobster is knowing where big units can be lobbed from. Take a…
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The title really says it all. Here's some code for you!
![Check the context!](http://content.screencast.com/users/donut/folders/Jing/media/487493d5-8352-4ba5-942c-51526fe8a3c4/00000106.png)
**Update…
donut updated
15 years ago
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![image](https://user-images.githubusercontent.com/141159/149166471-321ba57c-a876-4fa5-a830-8f7257845179.png)
found by @lelegofrog
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**Describe the issue**
When player helds a shell (tested on the NPC-5), and once layer (that contains this shell) will be hidden, player will still hold the invisible shell like it wasn't been hidd…
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Hello I am receiving error:
` sh at xxxxxxxxxxxxxxxxxxx not plausible - value: xxxxxx `
[https://i.postimg.cc/pTTJgbGX/GSM-error.png](url)
during opening .sav files for gbc pokemon games.
Saves…
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