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### Distribution
Mint 22 Beta
### Package version
6.2.3
### Graphics hardware in use
NVIDIA GeForce GTX 1060 6GB
### Frequency
Always
### Bug description
Linux 22 Beta: the (clearly labelled …
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Hello Sir,
May I use Opengl ES APIs to render my applications in nuttx OS?
And if the "NX Graphics Subsystem" can use gpu to rendering?
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Building for WebAssembly targets with default features (read: `system`) is broken as there isn't an implementation for WebAssembly.
- Should crates using `fontique` build with `no-default-features`…
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Note: all new APIs can already be submitted with a PR, but with `` tag, see https://github.com/AvaloniaUI/avalonia-docs/pull/380
Total API changes: https://gist.github.com/maxkatz6/a7df42607cc7187b…
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## What would you like to be added:
An OpenGL and/or Generic 3D view which supports the ability to use 3D primitives, exposed through Silk.NET, for instance.
## Why is this needed:
Render 3D …
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There might be function pointers to unmanaged APIs in C#:
https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-9.0/function-pointers
Could this library benefit form t…
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### 1. Issue or feature description
The device plugin should support Windows 2019 and Windows 2022 containers (Windows Containers on Windows).
### 2. Steps to reproduce the issue
This feature is …
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### Godot version
v4.2.beta1.official [b1371806a]
### System information
Godot v4.2.beta1 - Windows 10.0.19045 - GLES3 (Compatibility) - AMD Radeon(TM) Vega 8 Graphics (Advanced Micro Devices, Inc.…
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Request add a hint to make the texture tiling
https://gamedev.stackexchange.com/questions/136792/is-there-a-way-to-set-texture-wrap-mode-as-repeat-in-sdl-2
opengl GL_REPEAT
https://github.com/…