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After https://github.com/flutter/engine/pull/42349, we'll skip generating mipmaps when backgrounded on iOS.
We should generate mipmaps once the gPU is available.
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### Description
Factorio, v1.1.80 (63808), Linux x64, GOG, Engine:
Box64 with Dynarec v0.2.3 a791677
Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1
PAN_MESA_DEBUG=gofaster,gl3
1080p, …
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![image](https://github.com/user-attachments/assets/d25fb904-9ebf-4aa7-95ef-f378ae5f3a32)
The issue is here: https://github.com/PyroFire232/warptorio2/blob/5d875fa4ddf9f8280678409d7ff3412b000159fc/…
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It'd be nice to have the ability to only have x amount of mipmaps for fading sprays. that way you could have your spray fade slowly or fade fast
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When blitting, in my case to a cubemap (I don't think I can render directly to it?), mipmaps are not generated. I attempted to do the mips myself just by blitting mip levels into all the subsequent on…
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I need to compress a IBL specular texture preserving the existing mipmaps (mipmaps are based on material roughness).
I tried the -nomipmap flag but it removes existing mipmaps. Any chance to add a "p…
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When exporting Thrive the following errors are given:
```
ERROR: Expected Image data size of 15x15x4 (without mipmaps) = 900 bytes, got 1136 bytes instead.
at: create (core/image.cpp:1784)
ER…
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I use Windows x64 version of Cadmium and when I try to open my Chip-8 folder (with 753 files!) the emulator crashes. Here is the log
```
[2024-05-01T03:06:26.571Z][INFO] : Initializing raylib 4.6-de…
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### Godot version
up to v4.2.rc2.official [1ba920fad] since (at least) v4.0.alpha11.official [afdae67cc]
Addendum: still present in v4.2.stable.official [46dc27791]
### System information
…