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- [ ] 2D top down character
- [ ] 3D first person
- [ ] 2D physics scene
- [ ] 2D grid based
- [ ] 3D flying first person
- [ ] 2D side scroller character
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**Describe the bug (REQUIRED)**
When adding collisionobject with shape box to game object and create this object through factory we will get a bug.
**To Reproduce (REQUIRED)**
1. Create GO in Ass…
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USer request from ticket : Ticket #184588
Feature Type: feat_addition_ingame
Description: Hello!
It would be cool to add box 2d physics update control.
for example functions like:
physics_world_au…
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can we have utility scripts for the following?
- 2d drawing
- 3d drawing
- 2d physics movement and collision
- 3d physics movement and collision
- pathfinding
- generation
- input and input bin…
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**Describe the bug**
When physics materials differ in 2d collisions, and rough is checked on one of the materials, collision happens, and then the body appears to be removed from the world.
**To R…
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### Godot version
4.2.dev5
### System information
Windows 11 / Godot 4.2.dev5 / Intel i7-1355U
### Issue description
taking a screenshot of the screen when the 2D HDR enabled results wi…
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@zongyi-li
Hello. Hopefully, everyone is doing well.
I have already developed an FNO-based model for a 2D (xy) Darcy flow problem using generated samples. There is potential to further improve the …
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## Description
All functions that involve some implicit physics or equation should be referenced and/or have the equation in the docstring.
- The equation is usually written in the computationally f…
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# Question : Implement a simple 2D physics engine for simulating collisions.
Path to create the file : `guxOxP/J7U1Vf.cs`
To assign yourself for this issue use `!assign`
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Copying this [from a discussion we had a while ago on Discord](https://discord.com/channels/691052431525675048/1124043933886976171/1254029309216161802), [this other list](https://discord.com/channels/…