-
### Description of Issue
Every DCC displays different icons for different USD primitives in the Scenegraph hierarchy. Often times it is hard to differentiate between different locations in the Scene…
-
Hi,
This issue lists and tracks the moveit-drake experimental integration project. I propose the following ideas,
- [ ] Exposing the `KinematicTrajectoryOptimization` [functionality](https://dr…
-
I entered Unity's Safe Mode to fix some errors and when I returned to normal operations all references to graphs went missing.
Where do the ScriptableObject NodeGraphs get saved when created by the…
-
## Your research is very good, and it is very helpful to me. Thank you for always.
### I would like to proceed with creating a scenegraph for my custom image.
Can you help me how I can do it?
…
-
While trying to load a file exported from MAX 2014 into away builder I'm presented with two errors:
- AWD2 block length is bigger than the bytes that are available
- Error #2030
any clues why may th…
-
Traceback (most recent call last):
File "main.py", line 312, in
test_stats, global_stats = test_planner(
File "/home/lzy/scenegraph-planners/ploi/traineval.py", line 162, in test_planner
…
-
Currently, the signatures of the `draw` functions in `Renderer` class look like this:
```
// draw the scene graph with the camera specified by user …
-
Upgrading from nuget package `SharpGL.WPF` 2.4.0 to 2.4.1.1 introduces several compiler errors, eventually due to a missing or inaccessible dll.
```
The type or namespace name 'SceneGraph' does no…
nzain updated
5 years ago
-
It would be nice to be able to click on a node's name, and drag it to another node to make it a child/parent of the other node.
-
When I was trying to run the following code on webppl:
```webppl
var viz = webpplViz;
//viz.bar(['a','b','c'], [1,2,3])
viz.bar(['a','b','c'], [1,2,3], {fileName: 'bar.svg'})
viz.hist(repeat(4,…