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### Is your feature request related to a problem? Please describe.
We have two solutions currently on Resonite for Alpha with textures;
**- Alpha blending:** Expensive, doesn't know how to light, to…
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### Describe the project you are working on
A 3D game with complex shaders.
### Describe the problem or limitation you are having in your project
It is not possible to limit screen reading shaders …
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I am here to ask/beg for you guys or/and girls to change the shader reload hotkey to something else like f10 for example because r can and is many peoples hotkey for something in games and getting use…
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How easy is it to add other Anime4K upscalers to the list, like Upscale-S or M?
Is it possible to chain and pipeline multiple Upscalers? For instance, I like to chain a Upscaler and Restore wgsl toge…
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The error occured with the mod version MFFS 1.20.1-5.1.9.
Even with only the MFFS mod the error appears.
![image_2024-07-02_181904023](https://github.com/BuiltBrokenModding/MFFS_Classic/assets/843…
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I can't activate shaders slang in Retroarch 1.19
In previous versions 1.17 and 1.18, slang works.
In 1.19, I can only enable shaders if I change the driver to GL. With this driver, I can activate …
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Does OpenGL and shaders work in the android build? I tried the same settings as windows but didnt work.
1. Copied shaders to the data folder
2. Edited zelda3.ini to OpenGL and path to shader e.g. lc…
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Hi, thank you for this project.
I'm wondering if this project could have something equivalent to picom's `window-shader-fg-rule`, which allows specifying a user-supplied GLSL file to use for window…
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Sometimes there's an issue with the project prompting me to reinstall UniVRM and External Receiver Pack to proceed.
However, I'm working in HDRP and whenever UniVRM is reinstalled, all VRM materials …