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### Godot version
4.1 stable [970459615]
### System information
Godot v4.1.stable.mono - Windows 10.0.19044 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 31.0.15.1694) - AM…
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I've enabled the pushup function when exporting the character but upon importing it I have no idea where to find this function. I found nothing on the wiki and the update that mentioned this feature …
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trying to load Lexington handhun (e.g.: base\weapons\firearms\handgun\militech_lexington\w_handgun__militech_lexington__base1.ent) into blender 4.0 and 4.1 with latest blender plugin + tried dev build…
Tosyk updated
4 months ago
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**Versions**
Blender: 4.1.1
io_scene_psk_psa: 7.0.0
**Describe the bug**
When you export a animation as a PSA we noticed that where our hands meet the weapon grip it starts to go jerky when its …
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Error:
```
Python: Traceback (most recent call last):
File "C:\Users\Username\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\MustardUI\menu\menu_configure.py", line 125, in draw
…
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Context : Scene with more than 20 items created in a Daz Studio 4.x project and exported as a single FBX file.
The GameGuru MAX Asset Importer handles easily that FBX file, but I need to make some …
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Hey ST-Apps and crew!
Since starting work on AR, I have completed the framework that displays the camera feed and renders on top of it using DirectX. You can currently switch to AR mode and view a te…
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**Describe the bug**
This error occurs whem I try to import from MakeHuman program 1.2
**Checklist**
Yes
An unhandled error was encountered. Please provide this info in an error report:
CON…
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I hope I understood correctly that here you can write problems that have arisen, I do not open the project in blender, I start and the program crashes without starting the project
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**Describe the bug**
Guess Original Bind Pose + Temperance changes data from the intent of the gltf file. For this reason, It should be off by default.
For example, on some models, it will flip th…
lyuma updated
3 months ago