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### Description of the problem
As soon as I try to use RML spritesheets instead of the SRC attribute, the image becomes invisible or white.
### Reproduction steps
Include element in an RML d…
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### Godot version
4.0.beta10.mono.official.d0398f62f
### System information
Ubuntu 22.04.1 LTS
### Issue description
It seems there is a limit in tileset size that causes a display problem or the…
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You all are doing a brilliant job and wonderful work. This is not an issue, but is more of a question. I've been playing around with HaxeFlixel with great success and have started to play around with …
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### Describe your bug here.
Recently i tried using flash cs6 for sprite sheets to add to psych engine but it didnt work even though i changed some stuff to look more simmilar to other spritesheets pl…
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Dear Rafael, I know it's a really noob question, but has Bonfire any layered SpriteSheet support? I'm testing spritesheets, like this: image 1: body, image2: hair, image3: cloth. I found this section,…
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Is it possible to release a new version with the fixes to #11? I want to get a new version of charites out that fixes the bug
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### Godot version
4.0 beta 3, 4.0 beta 2
### System information
Windows 10 home
### Issue description
We are a small 2-person team working on an indie project.
There is a scene, wit…
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The weapons section could use some love. I'm trying to add some new weapons and updating old ones, and I've collected a list of issues I encountered along the way. We can create separate issues for th…
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After there's at least one unit delayed during a round, the delay icon should appear in the top unit queue as a separator along with text indicator saying "Delayed", so the delayed units will be betwe…
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Would be nice to not have to reload the scene every time you edit a spritesheet.