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I use bgfx as a rendering layer and with bgfx you can submit draw calls in any order and it will reorder your draw calls to optimize submission, for example by grouping materials to reduce switches. H…
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### Environment
* LWJGL version: `3.2.1`
* LWJGL build #: `12`
* Java version: `1.8.0_181`
* Platform: `Linux|macOS|Windows`
* Module: `bgfx`
### Description
I wrote a wrapper plugin for…
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In my CMakeLists.txt:
```cmake
# bgfx
set(BGFX_BUILD_EXAMPLES OFF)
set(BGFX_INSTALL_EXAMPLES OFF)
set(BGFX_INSTALL OFF)
add_subdirectory("${DEPS_DIR}/bgfx.cmake")
```
I get the following com…
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We have had a few issues floating around discussing the engine and rendering. This is a story to replace those and center the discussion around simply updating the rendering functionality.
Closes: …
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Hello, im trying to compile and run this, except i get a error at this code in the bigg library:
```
io.Fonts->AddFontDefault();
io.Fonts->GetTexDataAsRGBA32( &data, &width, &height );
imguiFon…
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### MAME version
MAME 0.267
### System information
Windows 10 [version 10.0.19045.4651]
### INI configuration details
```INI
#
# CORE CONFIGURATION OPTIONS
#
readconfig 1
write…
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Now I am working with some massive huge model, it will draw too many objects. So I hope this can implement some gpu culling like this in bgfx:
[(https://github.com/bkaradzic/bgfx/tree/master/exampl…
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Right now we're using OpenGL 3.3 everywhere, considering just moving all the abstractions we've built to bgfx best it is possible.
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### MAME version
0.254 - 0.255
### System information
Windows 10 Home, 64-bit, version 22H2, USA, US English
Installed RAM 8.00 GB
AMD A6-5200 APU with Radeon(TM) HD Graphics 2.00 GHz
##…
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seems cmake does not auto download bgfx-camke.
Meet problem at linux deepin
没有翻墙,external Project.add不会自动运行
cmake就是容易出这些问题,我试过xmake,很好用。
我建议像godot一样,把第三方编译依赖的库的源码集成在游戏引擎源码目录里面,这样一键编译就行了。