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_1. Mod Version (X.Y.Z). Current Version: 4.12.1_
4.12.1
_2. DirectX Version_
_3. List of Other Mods_
(over) More Unique Components for VP (v 88)
(text) Alternative Component …
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- [x] Réussir à faire que lors du chargement les infos soient prises depuis la db et non le xml
- [x] noms de villes dans la db et non xml
- [x] nom despions dans la db et non xml
- [x] infos de la ci…
ghost updated
4 years ago
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I'm in EU1 and I'm being shown a 50% off deal from Amazon that is only available to customers in the United States:
* https://isthereanydeal.com/#/page:game/info?plain=sidmeierscivilizationvi
* ht…
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Hello, i play in 1.12.2, i have more mods for example comes alive, and the civilizations don't spawn in my world
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I am requesting that Galactic Civilizations II be added to the whitelist. When you first launch the game you get a few warnings about screen resolutions. Hit OK through them the game will launch in 10…
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### Describe the bug
When working on #74175, I noticed that `map_in_city` would repeatedly return false even when I was clearly inside the city limits.
### Attach save file
[Darfur-trimmed.tar.gz](…
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Im not sure what happened but in the city of Ephesus, I queued a Frigate Armada and now i cannot open the production screen for the city at all.
Runtime Error: C:\Users\Question\Documents\My Games\…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Game Version
4.11.9
### Describe the bug
While I was tring to reproduce my last issus #11574 , I f…
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[Cross-post as requested in #1318]
Civilization 4: Colonization (dxvk-2.0 / Proton-GE 7-42), including mod "We The People"
[NVIDIA GeForce 940M / Optimus configuration / ENV set up to use the NVIDIA…
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When selecting a patch version (or "All patches option"), I think it would be beneficial to keep that choice in memory, at least during the time of use, maybe in a cookie so selection still applies fu…