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Running the HTML5 exported project has run into an issue. When bringing up developer tools on either Chrome or Microsoft Edge I get the following:
```
ERROR: Interface does not have a library for …
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it shows error, failed to connect to all addresses.
a couple of months ago it works fine. until today i was about to run back the falken, i got this error, tried on multple pc still getting the sa…
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### Specification
We want PK to be truly cross-platform. But PK is very complex, involving many components are not truly cross-platform. These components include:
* Crypto code - this code often…
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There's a small memory leak that occurs on hot reload. When reloading `bullet.nim`, memory increases by about 0.2MB when looking at the TaskManager on Windows. I don't know if this is happening insi…
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Why your examples and docs code using C# style guide instead of swift way
https://google.github.io/swift/
or
https://github.com/raywenderlich/swift-style-guide
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### Describe the project you are working on
Experimenting with godot
### Describe the problem or limitation you are having in your project
I am working on a project with nativescript which genera…
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Or is this only for linux and windows? I ask because the other nim bindings for godot on github says it only supports linux/windows and wanted to verify if this supports BSD as well.
ghost updated
3 years ago
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### Description
Raimodula, v1.1.4.0 (70207), Linux x64, GOG, Engine: Godot
Box64 with Dynarec v0.2.7 63428d0
Rock 5B, LFS, BSP kernel 5.10.198 rkr7.1, Gnome 45.3
1080p, default game setting
…
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**Describe the project you are working on:**
Plugins and a mobile app that uses .NET.
**Describe the problem or limitation you are having in your project:**
Using non-C# .NET languages in Godot i…