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### Tested versions
Godot 3.5.3 custom
### System information
AMD Ryzen 7, AMD Ryzen 5
### Issue description
**Summary**
My game crashes when run on computers with AMD Ryzen cards.
Reducing …
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>What hardware I have?
Geforce 210
>What's my issue?
Windows and Windows manager crash if you switch to the GLES 3 mode or create a GLES 3 project.
>What version
It keeps happening sinc…
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I recently became aware that some Vulkan drivers seem to have arbitrary 'limits' in their driver that can not be discovered by the app at runtime that can cause the app to crash.
For example calli…
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- We have a basic gpu instancing system, which allows world matrices of meshes to be specified in a vertex buffer, and a mesh at those location is instance-rendered on the GPU.
We could do with so…
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How to reduce number of vertices/faces for "high voxels" models?
How to speed-up objects roto-translations for new scene-graph structure?
- Boolean modifiers (union)? Slow while setting up the sce…
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I'm writing a new client for Second Life/Open Simulator, using Rend3->WGPU->Vulkan, and need a fast JPEG 2000 decoder.
Demo videos:
* https://vimeo.com/553030168 [From 2021, rather slow]
* https:…
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### Dynamo Version
Dynamo Core: 2.16.2.5624
Dynamo Revit: 2.16.3.11903
### Revit Version
Revit 2023
### Operating System
Windows 10
### What did you do?
I use a few python scripts, which also u…
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Dear community,
I'm initiating this thread out of curiosity, to discover what you're doing (or did) with ozz-animation. Old or new, big or small, throwaway or shipped by millions, please unveil you…
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I tried this map earlier for Darkmod which has animated grass and water. It runs quite smoothly, the only thing missing is player collision with the grass to flatten it.
Here is the link to the pk4:
…
ghost updated
8 years ago
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**Is your feature request related to a problem? Please describe (REQUIRED):**
To increase performance for more advanced 3D features such as foliage, crowds and props (and perhaps even 2D, e.g particl…