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guillaumeblanc
/
ozz-animation
Open source c++ skeletal animation library and toolset
http://guillaumeblanc.github.io/ozz-animation/
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fixed joints conversion from gltf to ozz
#186
NoirMorilec
opened
1 week ago
0
C bindings/wrapper?
#185
ib00
opened
1 month ago
0
Active Development?
#184
Bj29ASH
opened
1 month ago
0
Make Stream's destructor public.
#183
PieroV
opened
1 month ago
0
I can create mesh with fbx2mesh and fbx2ozz but there is only gltf2ozz and no gl2mesh
#182
t4wE
opened
2 months ago
0
make the dll_copy generated file a PRIVATE target_source
#181
miguelibero
opened
4 months ago
2
Bump nlohmann/json from 3.5.0 to 3.11.3
#179
actboy168
opened
5 months ago
0
3 bones with first 2 bones not animated producing discrepancy between playback sample and Khronos GLTF reference
#178
tsmckelvey
opened
6 months ago
3
Can't build samples after adding fbxsdk folder to the FindFbx.make
#177
NoirMorilec
opened
7 months ago
0
AnimationOptimizer too eager to early out ?
#176
jankrassnigg
opened
8 months ago
1
Discover projects using ozz-animation
#175
guillaumeblanc
opened
8 months ago
7
Fixed typos
#174
lufriem
closed
9 months ago
0
Documentation tweak
#173
lufriem
closed
9 months ago
1
How to define pole vector for two bone IK?
#172
donamin
closed
10 months ago
4
Fix missing glfw linking option in samples for emscripten
#171
PhantomCloak
closed
9 months ago
1
Adds vs2022 compiler support for fbxsdk
#170
T-rvw
closed
1 year ago
0
gltf2ozz is not filtering out non joint nodes
#169
ege-del
opened
1 year ago
1
Update sample_blend.cc
#168
lufriem
closed
1 year ago
0
Failed to build on MSYS2 MINGW64
#167
ghost
closed
8 months ago
7
Include the C++ standard library in the requirements
#166
PieroV
closed
1 year ago
0
Log adds a dependency on the standard C++ library for runtime
#165
PieroV
closed
1 year ago
2
Skinning job doesn't preserve tangent handedness
#164
sherief
opened
1 year ago
1
Decoupling SamplingJob from file format
#163
sherief
closed
8 months ago
2
Feedback/Suggestion: the exclusion of mesh data in ozz tooling makes the library less confortable to use
#162
Gaspard--
opened
1 year ago
0
The 'install' -target places some files in the installation root directory
#161
Peanhua
closed
1 year ago
2
The 'install' -target for make tries to change permissions on existing directories
#160
Peanhua
opened
2 years ago
4
glTF and FBX skeleton difference
#159
qwiff-dogg
closed
2 years ago
1
Make a new master release
#158
cmey
closed
2 years ago
3
Trouble getting Skinning to work.
#157
TheExeQ
closed
2 years ago
3
gltf2ozz issue
#156
zhongxiaoyu
opened
2 years ago
2
Animation Playback
#155
kklouzal
closed
1 year ago
25
Exposes swap interval
#154
guillaumeblanc
closed
2 years ago
0
Fixes deprecated implicit copy warning
#153
cmey
closed
2 years ago
2
Additive rotation fix
#152
blaztinn
closed
9 months ago
11
What CLI options did you exactly use to create the media/bin/*.ozz animations from FBX files?
#151
osdeverr
closed
2 years ago
4
examples on how to integrate with OpenGL?
#150
lucasjinreal
closed
2 years ago
2
how to view bvh animation?
#149
lucasjinreal
closed
1 year ago
7
ozz::Maths::Float 4x4 problem
#148
Erdios
closed
2 years ago
2
error "writing 1 byte into a region of size 0" on gcc release build
#147
Form2
closed
1 year ago
6
[Guidance] Animation Blending with constraints
#146
astaranowicz
opened
2 years ago
0
Extracts wrong number of animations
#145
nathalie-raffray
closed
2 years ago
2
Fix for typos (#143)
#144
guillaumeblanc
closed
2 years ago
0
Fix for typos
#143
attilaz
closed
2 years ago
2
Feature request: shape keys/morphing support
#142
ArnCarveris
opened
2 years ago
6
Fix MSVC compile error on Asian Windows.
#141
BenjaminGu
closed
2 years ago
5
Skeleton's joint model space to world space position
#140
Paltoquet
closed
2 years ago
2
additive animation issue
#139
torchesburn
closed
2 years ago
4
Fixes gcc11 c++20 compilation error
#138
guillaumeblanc
closed
2 years ago
0
Fixes gcc11 c++20 compilation error
#137
actboy168
closed
2 years ago
6
Compiling With Enhanced Instructions Fails
#136
kklouzal
closed
2 years ago
2
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