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Skinning is an expensive vertex shader.
When a skinned meshbuffer stays in the same pose across multiple draw-calls because either:
1. The subsequent draw call renders it from another viewport (sh…
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Create some objects that make use of InstancedMesh
```
let test = []
for(let i=0; i < 100; i++) {
test.push(phy.add( { type: 'cylinder', size:[1,1], instance:'someO…
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### Tested versions
- Reproducible in 4.3.stable, 4.2.2
### System information
Godot v4.3.stable - macOS 14.6.1 - Vulkan (Forward+) - integrated Apple M3 Max - Apple M3 Max (16 Threads)
### Issue …
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For instance:
* Obs vs. sim at some or all gauges, e.g. model.plot_obs_vs_sim(gauge=['ID1', 'ID2'])
* simulated fields (either q or states) at specific time steps, e.g. model.plot_sim(field='q',t…
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### Answers checklist.
- [X] I have read the documentation [ESP-IDF Programming Guide](https://docs.espressif.com/projects/esp-idf/en/latest/) and the issue is not addressed there.
- [X] I have up…
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On a Win10 virtual machine (on ESX) I have an issue with the Mesh Agent creating many powershell.exe instances.
This will slowly fill up the VM's memory until no virtual memory is left. The memory cl…
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Thank you for making this wonderful tools. After messing around here and there. I noticed that class segmentation and depth pictures are showing right deformation on the meshes, but nothing on instanc…
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This is an extension proposal I've been pondering about after my work with [SharpGLTF](https://github.com/vpenades/SharpGLTF), that aims to solve a number of issues in one shot:
- Simplify scene re…
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### Affected ROS2 Driver version(s)
2.4.10
### Used ROS distribution.
Humble
### Which combination of platform is the ROS driver running on.
Ubuntu Linux with realtime patch
### How is the UR RO…
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I've been trying to track down the visual artifacts seen on the instance static meshes via an HDA. This is using the latest beta and UE4.25.4. Essentially, the mesh from the content browser looks fin,…