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The new squat weight option for custom joint is very helpful to delete small Unsymetrics between preview and real movement.
I think standard joints (ankle, leg,...) need this option too.
otherwise …
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In the assembly dataset, it seems that the Joints of the assembly are not complete, resulting in many parts not connected to any other parts from the Joints information, is there any way to complete t…
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When I run kinematics, the joints seem to disconnect, and I cannot fully understand why. My transformed tips isn't having any issues with my forward kinematics so I don't know why its transforming wei…
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## Description:
Make a working prototype with a single leg.
## Variables:
- ...
## Related Issues:
- https://github.com/AiO-TSD/arduino-4-legged-robot/issues/1
- ...
## Todos:
- [ ] - Printout Leg …
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Have a model trained for 17 joints?
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Box2D joints not implemented:
- [ ] Pulley
- [ ] Mouse joint
- [ ] Gear
- [ ] Wheel
- [ ] Friction
- [ ] Rope
- [ ] Motor
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```
What steps will reproduce the problem?
I want to make a joint that I can control with the sketchyphysics menu.
How I can do that?
)What is the expected output? What do you see instead?)
What ve…
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```
What steps will reproduce the problem?
1. at the joints menu, several joints are missing like motor, servo ect...
2.
3.
What is the expected output? What do you see instead?
What version of the…
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Add settings to spring param.
`set_flag_z(Generic6DOFJoint.FLAG_ENABLE_LINEAR_LIMIT,true)
set_param_y(Generic6DOFJoint.PARAM_LINEAR_UPPER_LIMIT,1)`
works, but -
`set_flag_y(Generic6DOFJoint.FLAG_E…
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**Godot version:**
![image](https://user-images.githubusercontent.com/7307968/64075536-dbca6000-ccb9-11e9-8444-82b2304d2f06.png)
**OS/device including version:**
Windows 10 64
**Issue descript…