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Hello everyone, I’m new here and I’m not very familiar with this project yet.
I have a table with a touchscreen that I use to play board games in hotseat mode with friends.
I’ve been looking for…
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**[Original submission](https://gna.org/bugs/index.php?18158)** by whitemage on 2011-05-21
As I remember, about a year ago when I was disconnected from an official multiplayer game and I reconnected …
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Hello, i found a dungeon on my server, lastest version I can start the minesweepergame put it cannot be played it just launch this error into the log :
[15:24:59] [Server thread/FATAL] [VanillaF…
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I would like to propose adding support for the **Conquest** format in XMage. Conquest is a community-run Commander variant focused on competitive balance and variety of viable strategies.Implementing …
Zunon updated
2 months ago
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Sorry if this issue doesn't fit here, I'm not really sure where to put it as it is kind of a BepInEx question and also a Photon Unity Networking (PUN) question.
Effectively, I'm trying to make an A…
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- [x] integrate Socket.io and post messages when a move is made
- [ ] Add toJSON and fromJSON methods to classes to allow the game state to be sent via socket
- [ ] update all of the other players' ga…
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### Describe the project you are working on
A local multiplayer game relying on multiple controller support.
### Describe the problem or limitation you are having in your project
While `is_ac…
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Currently players have to replay a complete game before they can can join (and in particular rejoin after a disconnect) a game which can take a while. It would be rather easy to implement a mechanic w…
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### Build Version
https://github.com/DescentDevelopers/Descent3/commit/b33cc21dce4f020b2c57ce2783d30adc1654e008
### Operating System Environment
- [ ] Microsoft Windows (32-bit)
- [ ] Microsoft Win…