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I've been working through migration to the new `multiplayer_score_links` table, along with review on https://github.com/ppy/osu/pull/24697 / https://github.com/ppy/osu-server-spectator/pull/185. I've …
peppy updated
11 months ago
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### Game and System Information
- **Version:** = 1.17.16
- **Downloaded from:** = wesnoth.org
- **Build info:**
- **OS:** = win11
### Description of the bug
When loading a save from a local mu…
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After updating to the fish update the host ip stays saying checking and never gives an IP.
On the client you cant click the join as buddy button either.
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### Issue description
I have a SNA in a chunk, along with other machines for waste processing, a fission reactor, turbine, and SPS. The SNA is accepting waste from the reactor, but even during daylig…
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In mutliplayer, when "allow multiple buzzes" is turned off, the player is still able to rebuzz at the end of the tossup.
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Online connection will speed up games. Its one of next major goals.
Also we designing system that will skip players turns in case they delayed too much :smiley:
_(**Antontsue** on 28/01/2019)_
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As the title suggests, right clicking a mob causes the game to save and crash in mutliplayer. This is not the case in 0.0.15. I have not tested this in single player.
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### 1. What is your project? (max 100 words)
https://github.com/Sergei-Udris/Karga
- multiplayer game, Heroes III and Conquiztador combined - players will path find but instead of battles ques…
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When a player goes to leave a multiplayer game, the modal's buttons are a bit hard to read and it is also hard to tell which one will make you leave and which will make you stay. We should make the bu…
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### General Info
- [X] I didn't added any mods
- [X] I can reproduce this issue consistently in single-player
- [ ] I can reproduce this issue consistently in multi-player
- [X] I have searched for t…