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Strings should be double-quoted.
I'm not sure what the current single-quoted strings mean: in Prolog, that's just a way of writing functors that may contain special characters (if we decide to contin…
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**Context**
F3D supports many file formats, but they are many that F3D does not support, lets add supports for these formats!
**Help wanted**
Not an usual help wanted issue, but if you are famili…
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Perhaps we could have more blocks/props that the player can interact with? Ladders and launchpads spring to mind. I'm sure there's other things we could do as well.
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How to parse tilesets in Unity?
[Celeste tilesets](https://aran.ink/posts/celeste-tilesets)
[Unity rule tiles tutorial](https://learn.unity.com/tutorial/using-rule-tiles)
[OpenGameArt](https://open…
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**Describe the project you are working on:**
Checking out Game engines
**Describe the problem or limitation you are having in your project:**
I have to create my own Sprite by myself even if I wa…
I7SOD updated
2 months ago
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@grovduck I was thinking about the potential need to have larger raster datasets, at least for development and testing so we can get a better idea of performance, and I wondered if there's a way we ca…
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Identify a digital art project that you may like and describe why.
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Tested with this code:
```
--@client
local HUDRT = render.createRenderTarget("HUDRT")
local w, h = render.getResolution()
local clr = Color(255, 0, 0)
local clearclr = Color(0, 0, 0, 0)
…
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Hello !
Recently, I started to work on a Voxel Engine, and your project helped me a lot !
I would like to add support for complexe shape, not only draw brick/voxel.
I understand how the Brick Render …
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color() inside a module is not applied (or overwrite) if module called under color().
Example:
``` javascript
module t() {
translate([2,0]) sphere(2);
color("red") sphere(2);
}
color("green") s…