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**Godot version: 3.0.stable.official
**OS/device including version: OSX Version 10.13.3
Expected: Player starts on Platform. Press space bar >> Player square is launched upward at a random directi…
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Hi,
this issue is a continuation of the discussion started in https://github.com/armory3d/armory/issues/1786.
In my opinion, there a quite a few things about logic nodes that need discussion and v…
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Suppose I have a scene setup like this:
Kinematic2D
--> Sprite
----> RayCast2D (exclude parent ON)
I would expect RayCast2D to exclude the Kinematic2D from its collision (or any physics bodies a…
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Recently I've been doing work on adding C# code examples to the documentation using code tabs. Since more people are joining I've made this list so we don't accidentally work on the same pages and was…
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Dear,
I am currently doing research on path planning in human environment and I am interested to use the feature of connection with gazebo to simulate a real world scenario in my university. May I kn…
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Add a NeXus entry to http://fileformats.archiveteam.org/wiki/Scientific_Data_formats
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Hi. There is high memory allocation, when using "unity RayCast" mode and Occlusion method set to Partial in Steam audio source.
![Image of Yaktocat](https://i.imgur.com/ewfS2YL.png)
I think it h…
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**Operating system or device, Godot version, GPU Model and driver (if graphics related):**
latest godot built today
**Issue description:**
Open the platformer demo. Stand facing right on a platf…
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I was just curious what the License was for this Dockerfile? Other packages in this Group seem to be licensed as BSD (https://github.com/osrf/rosbridge_suite/blob/develop/LICENSE).
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Hello,
Thanks for making this project. It seems really well designed!
I would like to use it in my projects. Can you tell me what License you will use?
My projects are interactive content cr…