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Does GodotSteam support Godot 4.2? If not, is there a timeline for when it will be implemented?
Thanks
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**Operating system or device - Godot version:**
Windows 10 Pro 64 - Godot 2.1.3-stable
**Issue description:**
Analyzing the bunnymark code once again, we found that the use of getters, setters …
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It seems [`GetListenSocketAddress`](https://partner.steamgames.com/doc/api/ISteamNetworkingSockets#GetListenSocketAddress) is not implemented.
According to the API docs it returns the IP and Port o…
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Edit: Tested in 3.2 and is working. Must be some conflict with 3.5.
Game window instantly closes when trying to run `yield($TextToSpeech2D.say(text, TextToSpeech.VOICE_AWB, speed), "completed")`
…
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Tested on Archlinux, Kernel 6.3.9-arch1-1
`libdiscord-game-sdk-godot.so` causes the game to crash on Startup on the Linux build, a problem not seen in Windows. Running an LDD on the file shows it c…
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### Describe the project you are working on
I want to develop a mobile game that can run on Android and iOS devices.
### Describe the problem or limitation you are having in your project
I ne…
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OS: Ubuntu 20.04 LTS
```
Unable to load addon script from path: 'res://addons/godot-git-plugin-v1.2.2/godot-git-plugin/git_api.gdns'. This might be due to a code error in that script.
Disabling t…
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## Description
0:00:00:0247 - does not have a library for the current platform
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Type:Error
Description: does not have a library for the current platform
Time: 0:00:00:0247
C Error: C…
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I was wondering what the current state/progress is with MediaStream support? I'd like to help implement this if possible, primarily for voice chat, and would appreciate some pointers.
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*Bugsquad edit:*
This bug has been well confirmed as something that's caused by specific USB peripherals and their drivers, apparently triggering an elusive DirectInput bug on Windows which is only…