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Hi,
Since the last HDK2 firmware update, I can't use Unity apps. There are the logs I have
`````` bash
Failed to load 'Assets/Vendors/OSVRUnity/Plugins/x86_64/osvrUnityRenderingPlugin.dll' with erro…
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For Chinese developers to discuss.
提供给中文开发者讨论问题
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From the WebVR Slack in the [`#unity` channel](https://webvr.slack.com/messages/unity):
> Joe Strout
> When I view the demo (at https://github.com/mozilla/unity-webvr-export) on my Oculus Go, the …
cvan updated
4 months ago
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## Hardware
Oculus Go
## Steps to Reproduce
1. Visit hubs.mozilla.com
2. Create a room. I used the "Meeting Room" space.
3. Enter room and teleport near the duck spawner.
4. Spawn lots o…
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The VR example on the vtk.js homepage (https://kitware.github.io/vtk-js/examples/VR.html) does not seem to work for mobile devices. I am able to see the Cone on screen (not in VR mode), but when I cli…
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Currently, PRs are expected to `grunt build` themselves. This leads to a merge conflict problem when there are multiple PRs open. We should instead be handling build artifacts on release.
The workf…
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Unity version : 2019.2.2
WebVR export from assetstore
node.js: current LTS
Hello, im trying to build simple example from WebVR export but ran into two bugs :
1. Unity build and run starts local…
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Hi,
as it takes just a few minutes of streaming to finish the ngrok free trial, i was looking into other options and i found that on Meta Quest devices it is possible to do some pretty simple port …
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## Configuration
Firefox Reality version: 12.2
Firefox Reality build ID: 5f700c8
Hardware: Pico G2
## Steps to Reproduce
1. Keep headset connect to controller
2. Open up WebVR …
zec37 updated
4 months ago
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Will Unity-WebVR work with the new Unity XR-Platform?
Here's the blog link for the new XR-Platform of Unity: https://blogs.unity3d.com/2020/01/24/unity-xr-platform-updates/