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### Godot version
3.5-beta1
### System information
Windows-11, GLES2
### Issue description
My RTS project yields fine paths using Navigation2D's get_simple_path in 3.4. However, the sam…
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### Godot version
4.0-alpha4 , 4.0-alpha1
### System information
Windows 10
### Issue description
Hi,
So I made a 37x37 floor with gridmap and have a spawn script to spawn instances …
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**Godot version:**
3.0.x, 3.1
I suspect Material_OV was added because of this, nevertheless there's no workaround for other nodes such as gridmap and multimesh and even if there was it would be im…
lucbf updated
2 years ago
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**Describe the bug**
ERROR: Invalid default value for parameter 'details' of method 'Steam.uploadLeaderboardScore'
above error gotten during mono glue stage of compiling for c#
the editor can still…
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### Godot version
3.4.2
### System information
Windows, Linux
### Issue description
static memory grows unexpectedly when setting gridmap cell to -1 (which means removing the cell)
### Steps to …
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![Capture](https://user-images.githubusercontent.com/22541710/165490544-dbf09687-b268-452d-8b2a-35123c8efa2b.JPG)
I get a bug which the result arrangement lost some edges when I use a arrangement o…
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### Godot version
3.4.2, 3.5-beta
### System information
Windows 10, Linux
### Issue description
As it says on the tin, we're having an issue where Godot crashes without much feedback upon attemp…
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Since we'll probably have multiple AI's we could also add multiple Board-Styles, that are either "bound" to an AI to better easily identify who you face or just let the player choose one like.
Rel…
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### Godot version
v4.0.alpha.custom_build [4ee530e6a]
Not reproducible on 3.4.4.stable
### System information
Arch btw on 5.15.40-1-lts
### Issue description
```
Stack Overflow (Stack…
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**Godot version:**
3.2 dev
**OS/device including version:**
Windows 10 64-bit
**Issue description:**
In Godot 3.2, the physics seems to have changed in some way (at least for KinematicBody) t…